whatisgithub

What is postprocessing?

unity-technologies/postprocessing — explained in plain English

Analysis updated 2026-07-03

3,741C#Audience · developerComplexity · 2/5Setup · easy

In one sentence

Unity Technologies' official post-processing stack for adding screen-space visual effects like bloom, color grading, depth of field, and motion blur to Unity game projects.

Mindmap

mindmap
  root((repo))
    What It Does
      Screen-space effects
      Applied after rendering
      Improves visual polish
    Effects Included
      Bloom
      Color grading
      Depth of field
      Motion blur
    Versions
      v1.x deprecated
      v2.x current
    Audience
      Unity game developers
      Interactive scene creators
Click or tap to explore — scroll the page freely

Code map

Detail Auto

An interactive map of this repo's files and how they connect — its source is parsed live in your browser. Click Visualize to build it.

filefunction / class

What do people build with it?

USE CASE 1

Add bloom and color grading to a Unity game scene to improve visual quality

USE CASE 2

Apply depth of field and motion blur effects to a Unity camera for a more cinematic look

USE CASE 3

Upgrade a Unity project from the deprecated post-processing v1.x stack to the current v2.x version

What is it built with?

C#Unity

How does it compare?

unity-technologies/postprocessingxcharts-team/xchartsziggycreatures/fusioncache
Stars3,7413,7443,737
LanguageC#C#C#
Setup difficultyeasymoderatemoderate
Complexity2/53/53/5
Audiencedeveloperdeveloperdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · easy Time to first run · 30min

Setup instructions are on separate version-specific branches, requires an existing Unity project.

License information is not mentioned in the description.

So what is it?

This is the official Post-processing Stack repository from Unity Technologies, the company behind the Unity game engine. Post-processing refers to visual effects applied to a rendered image after the main scene has been drawn, such as bloom, color grading, depth of field, motion blur, and similar effects that make a game or interactive scene look more polished. The repository hosts two versions. Version 1.x is deprecated and no longer maintained. Version 2.x is the current active version and is what most Unity developers would use. Each version lives on its own branch within the same repository. The README itself is extremely brief and only points to the two branches. There is no documentation in the README about how to install the package, what effects are included, or how to configure them. Users looking for setup guidance would need to explore the individual version branches or consult the Unity documentation separately. This package is relevant to Unity developers who want to add screen-space visual effects to their projects. It is an official Unity Technologies release rather than a community mod.

Copy-paste prompts

Prompt 1
I want to add bloom and color grading to my Unity game. How do I install the Unity post-processing v2.x stack and attach it to my main camera?
Prompt 2
How do I configure depth of field in Unity post-processing v2 so that objects close to the camera are sharp while the background is blurred?
Prompt 3
I'm using the deprecated Unity post-processing v1.x. What are the main differences in v2.x and how do I migrate my existing effect settings to the new stack?

Frequently asked questions

What is postprocessing?

Unity Technologies' official post-processing stack for adding screen-space visual effects like bloom, color grading, depth of field, and motion blur to Unity game projects.

What language is postprocessing written in?

Mainly C#. The stack also includes C#, Unity.

What license does postprocessing use?

License information is not mentioned in the description.

How hard is postprocessing to set up?

Setup difficulty is rated easy, with roughly 30min to a first successful run.

Who is postprocessing for?

Mainly developer.

Open on GitHub → Ask about another repo

This repo across BitVibe Labs

Verify against the repo before relying on details.