whatisgithub

What is rpg-maker-mv-auto-versioning?

thymester/rpg-maker-mv-auto-versioning — explained in plain English

Analysis updated 2026-05-18

0PowerShellAudience · generalComplexity · 2/5Setup · easy

In one sentence

A PowerShell script that automatically backs up RPG Maker MV game projects to GitHub after every save.

Mindmap

mindmap
  root((Auto Versioning))
    What it does
      Watches project folder
      Backs up on save
      Rolls back on crash
    Tech stack
      PowerShell
      Git
      GitHub
    Use cases
      Automatic game project backups
      Preventing lost work from crashes
    Audience
      RPG Maker MV developers
      Game hobbyists

Code map

Detail Auto

An interactive map of this repo's files and how they connect — its source is parsed live in your browser. Click Visualize to build it.

filefunction / class

What do people build with it?

USE CASE 1

Automatically back up an RPG Maker MV project to GitHub after every save.

USE CASE 2

Protect a game project from corrupted saves after an engine crash.

USE CASE 3

Keep local playtest save files out of version control automatically.

What is it built with?

PowerShellGitGitHub

How does it compare?

thymester/rpg-maker-mv-auto-versioningamu2mod/gamesavesaverblackvenom5iix/winget-toctou-poc
Stars000
LanguagePowerShellPowerShellPowerShell
Setup difficultyeasyeasymoderate
Complexity2/51/53/5
Audiencegeneralgeneralresearcher

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · easy Time to first run · 30min

Requires Git installed and a GitHub account already authenticated on the machine.

No license information was found in the README.

So what is it?

This project is a small PowerShell script built for people who make games with RPG Maker MV. Its job is to back up your game project to GitHub automatically, so you do not have to remember to save your work to version control by hand. The script watches your project folder while you work. Whenever it notices a save event from the game engine, it waits for that save to finish, then triggers a full Git backup and pushes it to your GitHub repository. If RPG Maker MV crashes partway through a save, the script is designed to notice this, cancel the backup that was in progress, and roll back the pending Git changes, so a broken or half written file never gets pushed to your repository by mistake. To avoid problems, the script ignores Git's own internal files, which stops it from triggering itself in a loop, and it also skips local playtest save folders that do not need to be tracked. When something goes wrong, crash related errors are written to a local log file so you can look into the problem later, and the script also prints status updates to the console as it works, so you can see what it is doing in real time. Setting it up requires Git installed on your computer and a GitHub account already connected to your machine. According to the README, you then create a new Git repository inside your RPG Maker MV project folder, the same folder that contains the Game.rpgproject file, connect it to your GitHub repository, and set the main branch. The README is fairly short and mostly covers the setup steps at a high level, without going into how the script itself is configured or run day to day.

Copy-paste prompts

Prompt 1
Walk me through installing Git and connecting my RPG Maker MV project folder to GitHub.
Prompt 2
Explain how this script decides when a save has finished before backing up.
Prompt 3
Help me set up a repository for my Game.rpgproject folder using the steps in this README.
Prompt 4
What should I check if the script's crash protection does not seem to be working.

Frequently asked questions

What is rpg-maker-mv-auto-versioning?

A PowerShell script that automatically backs up RPG Maker MV game projects to GitHub after every save.

What language is rpg-maker-mv-auto-versioning written in?

Mainly PowerShell. The stack also includes PowerShell, Git, GitHub.

What license does rpg-maker-mv-auto-versioning use?

No license information was found in the README.

How hard is rpg-maker-mv-auto-versioning to set up?

Setup difficulty is rated easy, with roughly 30min to a first successful run.

Who is rpg-maker-mv-auto-versioning for?

Mainly general.

Open on GitHub → Ask about another repo

This repo across BitVibe Labs

Verify against the repo before relying on details.