Browse and edit Space Station 14 prototype YAML files with autocomplete and validation.
Run the editor against any SS14 fork without executing its game code.
Use the desktop Electron app with automatic update notifications.
Run the lightweight server binary and edit prototypes from any browser.
| theshued/ss14editor | brennanconroy/shootr | mkmukesh1319-ux/todo-list | |
|---|---|---|---|
| Stars | 33 | 33 | 33 |
| Language | JavaScript | JavaScript | JavaScript |
| Last pushed | — | 2022-04-10 | — |
| Maintenance | — | Dormant | — |
| Setup difficulty | moderate | hard | easy |
| Complexity | 3/5 | 3/5 | 1/5 |
| Audience | developer | developer | vibe coder |
Figures from each repo's GitHub metadata at analysis time.
Building from source requires the .NET 10 SDK, the project is a work in progress built with generative AI tools.
SS14 Editor is a visual editing tool for Space Station 14, an open-source multiplayer game where players cooperate to run a space station together. The game defines its entities, items, and game logic through YAML prototype files, and editing those files by hand in a text editor can be tedious and error-prone. This tool provides a browser-based interface for browsing and modifying those files in a structured way. When you point the editor at your SS14 project folder, it reads the compiled game DLLs to understand what entity types, component names, and field types exist, giving you auto-complete suggestions and field validation as you work. It never executes any game code while doing this, so it works safely even with forks you have never run before. The editor also watches the prototype directory for external file changes and live-reloads the file tree and open files when changes are detected. The tool ships in two forms. The desktop version is a packaged Electron application for Windows, Linux, and macOS Apple Silicon, with a custom title bar and an in-app update button that appears when a newer release is published on GitHub. Nothing downloads in the background without your input. The server version is a single self-contained binary that starts a local web server on port 2701, which you can open in any browser. All file access from HTTP requests passes through a validation step that rejects absolute paths and directory traversal before any reading or writing takes place. The project was built entirely using generative AI tools and is described as a work in progress. The author recommends making backups before performing any mass-editing operations, as bugs and missing features are expected at this stage.
A visual editor for Space Station 14's YAML prototype files, with autocomplete, validation, and live reload.
Mainly JavaScript. The stack also includes .NET, Electron, JavaScript.
The README does not state a license.
Setup difficulty is rated moderate, with roughly 30min to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Verify against the repo before relying on details.