sebastiaanspeck/yahtzee — explained in plain English
Analysis updated 2026-07-18 · repo last pushed 2018-03-11
Play a full game of Yahtzee on your computer without physical dice or a scorecard.
Learn or practice standard Yahtzee scoring rules through automatic score calculation.
Study the source code as an example of turn-based game logic and rule enforcement in Python.
| sebastiaanspeck/yahtzee | 0xallam/my-recipe | 0xhassaan/nn-from-scratch | |
|---|---|---|---|
| Stars | — | — | 0 |
| Language | Python | Python | Python |
| Last pushed | 2018-03-11 | 2022-11-22 | — |
| Maintenance | Dormant | Dormant | — |
| Setup difficulty | easy | moderate | moderate |
| Complexity | 2/5 | 2/5 | 4/5 |
| Audience | general | general | developer |
Figures from each repo's GitHub metadata at analysis time.
README doesn't specify the exact gameplay mode (solo, vs computer, or multiplayer), check the code directly.
A Python implementation of the classic Yahtzee dice game that handles dice rolling, rerolls, and automatic scoring.
Mainly Python. The stack also includes Python.
Dormant — no commits in 2+ years (last push 2018-03-11).
License is not stated in the available content.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly general.
This repo across BitVibe Labs
Verify against the repo before relying on details.