samgermain/learn_gamedev_with_love2d — explained in plain English
Analysis updated 2026-08-03 · repo last pushed 2022-05-31
Run a summer camp teaching kids how to code and build their own video games.
Guide beginners through building playable games like Quidditch and Pinball using provided code templates.
Teach young teenagers digital citizenship, including online privacy and spotting phishing attempts.
| samgermain/learn_gamedev_with_love2d | 0verflowme/radare2 | ac000/find-flv | |
|---|---|---|---|
| Language | C | C | C |
| Last pushed | 2022-05-31 | 2026-07-02 | 2013-04-05 |
| Maintenance | Dormant | Maintained | Dormant |
| Setup difficulty | easy | moderate | moderate |
| Complexity | 1/5 | 4/5 | 2/5 |
| Audience | general | developer | developer |
Figures from each repo's GitHub metadata at analysis time.
Instructors need to install Love2D on student computers, but no coding experience or external infrastructure is required.
This repository is a complete teaching manual for a summer camp called Codemakers, aimed at kids in grades 7 through 9 who want to learn how to build their own video games. It provides a structured, multi-day curriculum where campers start with the absolute basics of writing code and work their way up to creating simple, playable games. The games are built using a tool called Love2D, which uses a programming language named Lua. The manual walks instructors through each lesson step by step. Campers start by learning fundamental concepts like variables, conditionals, and functions using everyday analogies, like deciding whether to buy milk at the grocery store. From there, they move into actual game development, learning how to create objects that move, bounce, and collide with each other on screen, and how to control a game's camera. The curriculum is very hands-on. Campers build several specific projects, including a Quidditch game and a Pinball game, by filling in code templates that are provided to them. Beyond just coding, the camp also includes a session on digital citizenship, teaching kids how to evaluate whether online information is legitimate, how to protect their privacy, and how to spot common hacking tricks like phishing and fake Wi-Fi networks. This project is designed for educators or camp counselors running introductory programming workshops for young teenagers. It provides the exact schedule, code examples, and teaching analogies needed to guide beginners through their first coding experience, even if the instructor is not an expert developer. The focus is heavily on learning by doing, with kids writing real code and seeing their games come to life on screen.
A complete summer camp curriculum teaching kids in grades 7-9 how to code and build video games using Love2D and Lua, with step-by-step lessons, code templates, and digital citizenship sessions.
Mainly C. The stack also includes Lua, Love2D, C.
Dormant — no commits in 2+ years (last push 2022-05-31).
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly general.
This repo across BitVibe Labs
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