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What is reinforcement-learning?

rlcode/reinforcement-learning — explained in plain English

Analysis updated 2026-05-18

3,631PythonAudience · researcherComplexity · 3/5Setup · moderate

In one sentence

A collection of minimal, one-file-per-algorithm Python examples teaching reinforcement learning, from Grid World basics up to Atari games.

Mindmap

mindmap
  root((reinforcement-learning))
    What it does
      RL algorithm examples
      One file per algorithm
      Grid World basics
      Deep RL and Atari
    Tech stack
      Python
      TensorFlow
      Keras
      NumPy
    Use cases
      Learn RL step by step
      Study DQN and A3C
      Reference implementations
    Levels
      Grid World
      CartPole
      Atari games
      OpenAI Gym WIP

Code map

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filefunction / class

What do people build with it?

USE CASE 1

Study a single self-contained script to understand exactly how one reinforcement learning algorithm works.

USE CASE 2

Progress from basic Grid World techniques like Q-learning to deep learning methods like DQN and A3C.

USE CASE 3

See how the same algorithms scale up to play Atari games such as Breakout and Pong from raw pixels.

USE CASE 4

Use the examples as a reference implementation when building your own reinforcement learning project.

What is it built with?

PythonTensorFlowKerasNumPy

How does it compare?

rlcode/reinforcement-learningkent0n-li/chatdoctorpallets/quart
Stars3,6313,6313,632
LanguagePythonPythonPython
Setup difficultymoderatehardeasy
Complexity3/54/52/5
Audienceresearcherresearcherdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · moderate Time to first run · 30min

Requires Python 3.5 with older TensorFlow 1.0 and Keras versions, plus several scientific Python libraries.

No license terms are stated in the README.

So what is it?

This repository is a collection of short, readable Python examples that teach reinforcement learning, a branch of machine learning where a program learns by trial and error, receiving rewards for good actions and penalties for bad ones. Each algorithm gets its own self-contained file, so you can open one script and see exactly how that technique works without wading through a larger codebase. The examples are organized into four levels of difficulty. The first level uses a simplified grid world, a small map where a virtual agent learns to navigate by trying strategies like policy iteration, value iteration, Q-learning, and a few others. Each name refers to a specific mathematical recipe for deciding what action to take next. The second level applies those ideas to CartPole, a classic test where a program tries to balance a pole on a moving cart. Here the examples introduce deeper techniques: Deep Q Network (DQN), Double DQN, Policy Gradient, Actor-Critic, and Asynchronous Advantage Actor-Critic (A3C). These combine the trial-and-error learning approach with neural networks, which let the program handle more complex situations. The third level moves to Atari video games like Breakout and Pong, showing how the same algorithms can learn to play from raw screen pixels. A fourth section covering OpenAI Gym environments is listed as work in progress. To run any example you need Python 3.5, TensorFlow, Keras, and a handful of standard scientific libraries. Installation is a single pip command. The project is maintained by a small team and welcomes pull requests and issue reports.

Copy-paste prompts

Prompt 1
Explain the difference between Q-learning and Deep Q Network (DQN) using the Grid World and CartPole examples.
Prompt 2
Walk me through how Actor-Critic and A3C build on basic policy gradient methods.
Prompt 3
Show me how the DQN example in this repo learns to play Breakout from pixel input.
Prompt 4
What Python packages do I need to install to run the CartPole examples in this repo?

Frequently asked questions

What is reinforcement-learning?

A collection of minimal, one-file-per-algorithm Python examples teaching reinforcement learning, from Grid World basics up to Atari games.

What language is reinforcement-learning written in?

Mainly Python. The stack also includes Python, TensorFlow, Keras.

What license does reinforcement-learning use?

No license terms are stated in the README.

How hard is reinforcement-learning to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is reinforcement-learning for?

Mainly researcher.

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