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What is level-devil?

leonxlnx/level-devil — explained in plain English

Analysis updated 2026-05-18

18JavaScriptAudience · generalComplexity · 1/5LicenseSetup · easy

In one sentence

FableDevil is a free browser platformer with 30 trap filled levels built purely with HTML, CSS, and JavaScript, no installs or build steps required.

Mindmap

mindmap
  root((FableDevil))
    What it does
      30 trap levels
      Rage game style
      Auto save progress
    Tech stack
      HTML
      CSS
      JavaScript
    Use cases
      Play in browser
      Learn canvas games
    Audience
      Casual gamers
      Learners

Code map

Detail Auto

An interactive map of this repo's files and how they connect — its source is parsed live in your browser. Click Visualize to build it.

filefunction / class

What do people build with it?

USE CASE 1

Play a free rage game platformer with 30 handcrafted trap levels directly in a browser.

USE CASE 2

Learn from a plain HTML, CSS, and JavaScript canvas game with no build process.

USE CASE 3

Study how procedural sound effects are generated using the Web Audio API instead of audio files.

USE CASE 4

Try the mobile layout with floating on screen controls on a phone or tablet.

What is it built with?

HTMLCSSJavaScript

How does it compare?

leonxlnx/level-devilchinaran0/wujing_diccodeteacher330/string-similarity
Stars181818
LanguageJavaScriptJavaScriptJavaScript
Setup difficultyeasyeasyeasy
Complexity1/52/51/5
Audiencegeneralops devopsdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · easy Time to first run · 5min
Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

So what is it?

This repository is a browser-based platformer game built as a fan recreation of the "rage game" formula, where levels are designed to trick and punish the player through hidden traps and unexpected mechanics. The game is called FableDevil and runs entirely in a web browser with no downloads or installs required. The game features 30 handcrafted levels with a gradually increasing difficulty and a new trap type introduced every few stages. Traps include collapsing floors, pop spikes, falling blocks, fake doors, inverted controls, spinning saws, teleporters, turrets, and more than a dozen other hazards. The fun comes from dying repeatedly, learning the pattern, and then finally clearing the level. A death counter tracks how many attempts you have made, and your progress is saved automatically in the browser. You can play it by opening the index.html file directly in a browser, or by running a simple local server with a one-line command. Controls use the arrow keys or WASD to move and space bar to jump. On mobile devices, the game switches to a fullscreen layout with floating on-screen controls. The visual presentation supports both dark and light themes, which toggle with a single key press and remember your preference. The game also includes screen shake, particle effects, and smooth transitions between scenes. Sound effects are generated procedurally using the browser's built-in Web Audio API rather than preloaded audio files. The entire project is built with plain HTML, CSS, and JavaScript on a 2D canvas element. There is no build process and no framework to install. The only external dependency is an analytics script. It is released under the MIT license and is described as a fan recreation made for learning and fun, with no affiliation to any original commercial game.

Copy-paste prompts

Prompt 1
Explain how this game generates sound effects procedurally with the Web Audio API.
Prompt 2
Show me how the dark and light theme toggle is implemented and remembered between sessions.
Prompt 3
Walk me through running this game locally with a simple one line server command.
Prompt 4
Help me add a new trap type to one of the existing 30 levels.

Frequently asked questions

What is level-devil?

FableDevil is a free browser platformer with 30 trap filled levels built purely with HTML, CSS, and JavaScript, no installs or build steps required.

What language is level-devil written in?

Mainly JavaScript. The stack also includes HTML, CSS, JavaScript.

What license does level-devil use?

Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

How hard is level-devil to set up?

Setup difficulty is rated easy, with roughly 5min to a first successful run.

Who is level-devil for?

Mainly general.

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