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What is faceanything?

kocasariumut/faceanything — explained in plain English

Analysis updated 2026-05-18

243PythonAudience · researcherComplexity · 4/5Setup · hard

In one sentence

A research tool that turns ordinary video, photos, or images of a face into a moving, detailed 3D reconstruction, presented at ECCV 2026.

Mindmap

mindmap
  root((repo))
    What it does
      3D face reconstruction
      Works from video or photo
      Canonical point tracking
    Tech stack
      Python
      PyTorch
      CUDA GPU required
    Use cases
      Research demos
      Point cloud videos
      Depth and normal maps
    Audience
      Computer vision researchers
      ML practitioners
    Setup
      15GB checkpoint download
      Conda environment

Code map

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What do people build with it?

USE CASE 1

Reconstruct a 3D moving face model from a video clip for research or visual effects experiments.

USE CASE 2

Generate colored point-cloud and depth videos of a face from a single photo.

USE CASE 3

Track consistent facial points across frames for motion or expression analysis.

What is it built with?

PythonPyTorchCUDAConda

How does it compare?

kocasariumut/faceanythingjawaz-keyzor/darkgptkyutai-labs/hibiki-zero
Stars243244247
LanguagePythonPythonPython
Setup difficultyhardmoderatemoderate
Complexity4/52/54/5
Audienceresearcherdeveloperdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · hard Time to first run · 1h+

Requires a CUDA GPU, specific PyTorch version, and a ~15GB checkpoint download before it runs.

So what is it?

Face Anything is a research project from academic authors, presented at the ECCV 2026 computer vision conference, that reconstructs a moving 3D face from a plain video, a folder of images, or even a single photo. Instead of needing special cameras or markers on someone's face, it takes ordinary footage and produces a detailed, moving 3D model of that face over time. The core idea is something the authors call canonical facial point prediction. Every pixel showing a face gets mapped to a shared, standardized coordinate system, so the model can track the same point on a face consistently across every frame of a video, even as the face moves, turns, or changes expression. This turns two normally separate problems, tracking points over time and building 3D shape, into one single approach. Running it produces a wide range of outputs: colored point-cloud videos, videos colored by depth or surface direction, files showing camera positions for each frame, and raw prediction data. A single showcase video combines several of these views into one orbiting camera "grand tour," and everything can also be exported as individual video files or 3D point cloud files. This tool requires real technical setup. It needs a computer with an NVIDIA graphics card that supports CUDA, plus specific versions of Python and PyTorch, and a roughly 15 gigabyte model checkpoint file that must be downloaded separately from Google Drive or Hugging Face. There's a one-line install script that handles most of this automatically. Background removal from footage happens automatically using a separate open-source tool, though users can supply their own masks or turn this off. Users can choose between two processing modes: one that looks at the whole sequence together for smoother, more consistent 3D results, and one that processes each frame independently for sharper detail but less consistency between frames. This is a research code release meant for people already comfortable with machine learning tools and command-line setups, not a plug-and-play consumer app.

Copy-paste prompts

Prompt 1
Walk me through installing Face Anything with install.sh and downloading the checkpoint file.
Prompt 2
Explain the difference between all-at-once and one-by-one process modes in Face Anything.
Prompt 3
Show me the run_inference.py command to reconstruct a 3D face from a single image with the grand tour output.
Prompt 4
What does canonical facial point prediction mean in Face Anything's approach?

Frequently asked questions

What is faceanything?

A research tool that turns ordinary video, photos, or images of a face into a moving, detailed 3D reconstruction, presented at ECCV 2026.

What language is faceanything written in?

Mainly Python. The stack also includes Python, PyTorch, CUDA.

How hard is faceanything to set up?

Setup difficulty is rated hard, with roughly 1h+ to a first successful run.

Who is faceanything for?

Mainly researcher.

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