keijiro/glitchfx — explained in plain English
Analysis updated 2026-08-03 · repo last pushed 2014-08-05
Add a scrambled-screen glitch effect to a camera in your Unity game.
Create a cyberpunk or tech-horror mood in a sci-fi game without building a custom effect.
Apply a broken-TV aesthetic to an interactive art installation.
Trigger visual distortion on a character's camera when near specific enemies or events.
| keijiro/glitchfx | keijiro/meshslicer | chenjie2010/bluesolution | |
|---|---|---|---|
| Stars | 82 | 81 | 80 |
| Language | C# | C# | C# |
| Last pushed | 2014-08-05 | 2026-07-11 | — |
| Maintenance | Dormant | Active | — |
| Setup difficulty | easy | moderate | hard |
| Complexity | 2/5 | 3/5 | 4/5 |
| Audience | developer | developer | ops devops |
Figures from each repo's GitHub metadata at analysis time.
Sparse README with no documented installation or configuration steps, so you may need to explore the package contents in Unity directly.
GlitchFx is a plug-and-play video effect for Unity that adds a digital glitch aesthetic to your scenes. Think of the scrambled, distorted visuals you see when a screen signal breaks up, that's the look this package lets you apply to cameras or objects in a Unity project. Unity is a popular game engine used to build both 2D and 3D games and interactive experiences. GlitchFx sits on top of the camera in Unity and manipulates the image before it reaches the player's screen. Rather than rendering a clean frame, it introduces artifacts like color shifting, pixel slicing, or signal noise to create the appearance of a corrupted or unstable display. The project is written in C#, which is the standard programming language for Unity development. The primary audience is game developers or digital artists building projects in Unity who want a retro, cyberpunk, or tech-horror mood without building a custom visual effect from scratch. A developer making a sci-fi game where a character's vision distorts near certain enemies, or an interactive art installation that needs a broken-TV aesthetic, could drop this effect in and get the look immediately. The README is very sparse, it shows a short animated preview of the effect in action but doesn't document configuration options, installation steps, or customization possibilities. What's notable is that this is a lightweight, single-purpose package from a well-known Unity developer (Keijiro Takahashi) who frequently releases open-source creative coding tools. It's distributed under the MIT license, meaning anyone can use it freely in both personal and commercial projects.
GlitchFx is a ready-to-use Unity package that applies a digital glitch effect, like a scrambled or broken screen, to cameras or objects in your game or interactive experience.
Mainly C#. The stack also includes Unity, C#.
Dormant — no commits in 2+ years (last push 2014-08-05).
Use freely for any purpose, including commercial projects, as long as you keep the copyright notice.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Verify against the repo before relying on details.