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What is itstack-demo-design?

fuzhengwei/itstack-demo-design — explained in plain English

Analysis updated 2026-06-24

6,777JavaAudience · developerComplexity · 2/5Setup · easy

In one sentence

Companion code for a Chinese-language book teaching all 22 classic Java design patterns through real business scenarios, payment systems, flash sales, and marketing campaigns, rather than toy examples.

Mindmap

mindmap
  root((Design Patterns))
    Pattern families
      Creational patterns
      Structural patterns
      Behavioral patterns
    Business scenarios
      Payment systems
      Flash sales
      Marketing campaigns
    Learning approach
      Runnable Java code
      Real scenarios
      Book companion
    Audience
      Java developers
      Pattern learners
      Backend engineers
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Code map

Detail Auto

An interactive map of this repo's files and how they connect — its source is parsed live in your browser. Click Visualize to build it.

filefunction / class

What do people build with it?

USE CASE 1

Study how to apply the Strategy pattern to a real payment system with multiple payment provider implementations in Java.

USE CASE 2

Learn how Decorator and Factory patterns work in actual middleware components alongside runnable code you can modify.

USE CASE 3

Build a flash sale order system using the creational and behavioral pattern examples as a starting point.

USE CASE 4

Read each book chapter alongside its companion Java project to see exactly where a pattern fits in production-style code.

What is it built with?

JavaMaven

How does it compare?

fuzhengwei/itstack-demo-designgzu-liyujiang/androidpicker527515025/springboot
Stars6,7776,7766,781
LanguageJavaJavaJava
Setup difficultyeasymoderatemoderate
Complexity2/52/53/5
Audiencedeveloperdeveloperdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · easy Time to first run · 30min
License terms are not described in the explanation.

So what is it?

This repository is the companion code for a Chinese-language book called "Relearning Java Design Patterns," written by a developer who goes by the handle Xiao Fu Ge. The book and code together teach software design patterns through 22 real business scenarios drawn from actual internet industry work, covering areas like payment systems, marketing campaigns, flash sales, middleware components, and source code analysis. Design patterns are well-established solutions to common coding problems that experienced programmers have refined over decades. The classic set comes from a 1994 book by four authors known as the Gang of Four, who organized them into three families: creational patterns (how objects are created), structural patterns (how objects are composed together), and behavioral patterns (how objects communicate). This repo walks through all three families using Java code. The approach is practical rather than theoretical. Each chapter pairs a pattern with a working Java project built around a realistic scenario, so you can read the book section alongside runnable code. The author spent 50 days pulling examples from real transaction, marketing, and middleware systems to illustrate where each pattern actually fits, rather than using toy examples that do not resemble production code. The full source is available on both GitHub and Gitee. A print edition of the book was published on JD.com with updated diagrams and color printing. An older free electronic version can be accessed by following the author's WeChat public account. The README links to several related standalone projects by the same author, including a distributed lottery system, a ChatGPT microservice application, and a desktop-style instant messaging clone built with Netty and JavaFX. This repo is most useful for Java developers who have heard of design patterns but have not applied them in real work, and who learn better from seeing code in a business context than from abstract explanations.

Copy-paste prompts

Prompt 1
Based on the Strategy pattern example from itstack-demo-design, write Java code for a payment processor that switches between three payment providers at runtime using an interface.
Prompt 2
Using the Observer pattern from itstack-demo-design as a reference, implement a Java event system for a marketing campaign that notifies multiple handlers when a user completes a purchase.
Prompt 3
Show me how the Factory Method pattern is used in itstack-demo-design's middleware examples, then apply it to a plugin loader in my own Java project.
Prompt 4
I am learning Gang of Four design patterns. Walk me through the Decorator pattern example in itstack-demo-design and show me how to extend it to add a new logging layer.
Prompt 5
How do I clone itstack-demo-design and import the Maven projects into IntelliJ IDEA to run the design pattern examples locally?

Frequently asked questions

What is itstack-demo-design?

Companion code for a Chinese-language book teaching all 22 classic Java design patterns through real business scenarios, payment systems, flash sales, and marketing campaigns, rather than toy examples.

What language is itstack-demo-design written in?

Mainly Java. The stack also includes Java, Maven.

What license does itstack-demo-design use?

License terms are not described in the explanation.

How hard is itstack-demo-design to set up?

Setup difficulty is rated easy, with roughly 30min to a first successful run.

Who is itstack-demo-design for?

Mainly developer.

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