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What is playsmart-unity-uitoolkit-extensions?

drwuu/playsmart-unity-uitoolkit-extensions — explained in plain English

Analysis updated 2026-05-18

7C#Audience · developerComplexity · 2/5LicenseSetup · easy

In one sentence

A lightweight Unity library that adds flexbox-style gap spacing and slanted parallelogram panels and buttons to Unity's UI Toolkit.

Mindmap

mindmap
  root((playsmart-uitoolkit))
    What it does
      Flexbox style gap spacing
      Slanted panel shapes
      Slanted clickable buttons
    Tech stack
      C#
      Unity
      USS
      UXML
    Use cases
      Even menu spacing
      Sports style buttons
      Designer friendly styling
    Audience
      Unity developers
      Game UI designers

Code map

Detail Auto

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filefunction / class

What do people build with it?

USE CASE 1

Add even spacing between UI elements in a Unity menu without manually setting margins.

USE CASE 2

Create slanted, sports style buttons and panels for a game's UI without drawing custom art.

USE CASE 3

Let a designer tweak spacing and slant angles through USS stylesheets without editing code.

USE CASE 4

Install the extensions into an existing Unity UI Toolkit project via a Git URL package.

What is it built with?

C#UnityUI ToolkitUSSUXML

How does it compare?

drwuu/playsmart-unity-uitoolkit-extensionsd2phap/happlaboxjean-knapp/vs-properties-and-events-search-bar
Stars777
LanguageC#C#C#
Last pushed2023-03-14
MaintenanceDormant
Setup difficultyeasyeasyeasy
Complexity2/52/53/5
Audiencedevelopergeneraldeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · easy Time to first run · 5min

Installs as a Unity package via a Git URL, no extra infrastructure needed.

Use freely for any purpose, including commercial games, as long as you keep the copyright notice.

So what is it?

Playsmart UI Toolkit Extensions is a small code library for Unity, the game engine, that adds a couple of missing features to Unity's UI Toolkit system for building game interfaces. It focuses on two things: spacing between elements and slanted shapes. The first feature, called Gap, solves a common annoyance. Unity's UI Toolkit does not support the gap property that web developers use to add even spacing between items in a row or column. This library brings that spacing back in a way that automatically works whether the container arranges its items horizontally or vertically, and it keeps layouts clean by making sure the last item in a list does not get an extra bit of spacing it does not need. The second feature, called Skew, lets a developer draw slanted, parallelogram shaped panels and buttons instead of plain rectangles, a look often used in game menus and sports style interfaces. You can control the angle and size of the slant, the fill color, and the border color and width. There is also a SkewButton, a clickable version of the shape that behaves like a normal Unity button but registers clicks accurately even though its edges are angled rather than straight. Both features work through custom style properties written directly in Unity's USS stylesheets, similar to how CSS works on a website, so a programmer sets things up once and a designer can then adjust spacing, angles, and colors without touching any code. Installing the library happens through Unity's Package Manager by adding it from a Git URL, so no manual file copying is needed. Once installed, the new elements can be used directly inside Unity's UXML markup files alongside standard UI Toolkit elements. The project is written in C# and is released under the MIT license, meaning it can be used freely, including in commercial games, as long as the copyright notice is kept.

Copy-paste prompts

Prompt 1
Help me install this Unity package via Git URL and add the ps namespace to my UXML file.
Prompt 2
Show me how to use the Gap element to add 20 pixels of spacing between buttons in a row.
Prompt 3
Walk me through creating a slanted SkewButton with a cyan border for my game's main menu.
Prompt 4
Explain how the --gap and --skew-angle USS custom properties work in this library.
Prompt 5
Help me set up a slanted card layout using the Skew container element in UXML.

Frequently asked questions

What is playsmart-unity-uitoolkit-extensions?

A lightweight Unity library that adds flexbox-style gap spacing and slanted parallelogram panels and buttons to Unity's UI Toolkit.

What language is playsmart-unity-uitoolkit-extensions written in?

Mainly C#. The stack also includes C#, Unity, UI Toolkit.

What license does playsmart-unity-uitoolkit-extensions use?

Use freely for any purpose, including commercial games, as long as you keep the copyright notice.

How hard is playsmart-unity-uitoolkit-extensions to set up?

Setup difficulty is rated easy, with roughly 5min to a first successful run.

Who is playsmart-unity-uitoolkit-extensions for?

Mainly developer.

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