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What is steam-catalog-data?

crawlora-org/steam-catalog-data — explained in plain English

Analysis updated 2026-05-18

1Audience · dataComplexity · 1/5LicenseSetup · easy

In one sentence

An open dataset of the top 10,000 Steam games, covering pricing, ownership estimates, reviews, and platform support, published behind the State of Steam 2026 study.

Mindmap

mindmap
  root((Steam Dataset))
    What it does
      Top 10000 games data
      Pricing and review stats
      Ownership estimates
    Formats
      JSON summary
      CSV cuts
      JSONL sample records
    Use cases
      Gaming market research
      Spreadsheet analysis
      Cite in studies
    Findings
      Ownership concentration
      Rising prices
      Declining Mac Linux support
    Audience
      Data analysts
      Researchers

Code map

Detail Auto

An interactive map of this repo's files and how they connect — its source is parsed live in your browser. Click Visualize to build it.

filefunction / class

What do people build with it?

USE CASE 1

Analyze pricing, review, and platform trends across the top 10,000 Steam games.

USE CASE 2

Load the CSV files into a spreadsheet or pandas for quick exploration of gaming market data.

USE CASE 3

Cite or build on the ownership concentration and free-to-play trend findings in your own research.

What is it built with?

JSONCSVJSONL

How does it compare?

crawlora-org/steam-catalog-data0xkinno/neuralvault0xlocker/d17-contracts
Stars111
LanguageTypeScriptSolidity
Setup difficultyeasyhardhard
Complexity1/54/55/5
Audiencedatadeveloperdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · easy Time to first run · 5min
Free to use and share for any purpose, including commercial use, as long as you give credit to Crawlora.

So what is it?

This repository is a dataset, not software you install and run. It holds open data about the top 10,000 games on Steam, the popular PC gaming store, gathered for a study called The State of Steam 2026. Every piece of information comes from public storefront listings or from SteamSpy, a third party service that estimates how many people own each game, so no personal data about individual players is included. The data is provided in a few different formats depending on how you want to use it. A single JSON file holds all the summarized statistics behind the study, things like pricing trends by year, how games are distributed across review score categories, popular genres, and how ownership is concentrated among the most popular titles. A sample file shows 200 individual game records in full detail, giving a sense of what the complete underlying dataset looks like, including fields like price, developer, publisher, review counts, playtime, supported platforms, and release date. Several smaller CSV files break out specific slices of the same information, useful for quickly loading into a spreadsheet program or a data analysis tool. The README highlights several findings from the study itself. Ownership is very concentrated, with the most popular 1 percent of games accounting for roughly a third of all estimated game ownership across the platform. New game prices have been rising while free to play releases have become less common in recent years. Support for Mac and Linux operating systems has declined sharply over the past decade, even though Steam's own Steam Deck handheld device runs Linux. Most top games also receive positive reviews, and independently made games make up a large share of the top titles. The dataset covers the top 10,000 games by estimated ownership, not Steam's full catalog of tens of thousands of titles, and ownership numbers are estimates rather than exact sales figures. The data was captured as a snapshot in July 2026. This project is licensed under Creative Commons Attribution 4.0, meaning anyone can use the data freely as long as they credit the original source.

Copy-paste prompts

Prompt 1
Help me load data/summary.json and explain what each rollup category in this Steam dataset means.
Prompt 2
Write a Python script using pandas to analyze pricing-by-year.csv from this Steam catalog dataset.
Prompt 3
Explain how SteamSpy's owner estimates in this dataset differ from exact sales figures.
Prompt 4
Summarize the headline findings about ownership concentration and free-to-play trends in this repo's README.

Frequently asked questions

What is steam-catalog-data?

An open dataset of the top 10,000 Steam games, covering pricing, ownership estimates, reviews, and platform support, published behind the State of Steam 2026 study.

What license does steam-catalog-data use?

Free to use and share for any purpose, including commercial use, as long as you give credit to Crawlora.

How hard is steam-catalog-data to set up?

Setup difficulty is rated easy, with roughly 5min to a first successful run.

Who is steam-catalog-data for?

Mainly data.

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