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What is script-loader?

chrahunt/script-loader — explained in plain English

Analysis updated 2026-07-13 · repo last pushed 2015-06-06

JavaScriptAudience · generalComplexity · 2/5DormantSetup · moderate

In one sentence

A browser extension that injects custom JavaScript into the web game TagPro. Players point it at a script URL and the extension automatically loads that script every time a game starts.

Mindmap

mindmap
  root((repo))
    What it does
      Injects scripts into TagPro
      Loads from URL input
      Runs on game start
    How it works
      Uses RequireJS scripts
      Requires CORS header
      Browser extension format
    Use cases
      Add custom UI
      Track match stats
      Tweak game behavior
    Audience
      TagPro players
      Custom script users
    Limitations
      Single script only
      No script library
      No multi-script UI
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Code map

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filefunction / class

What do people build with it?

USE CASE 1

Load a custom script that adds UI elements while playing TagPro.

USE CASE 2

Run a stats-tracking script automatically every time a TagPro match starts.

USE CASE 3

Inject behavior tweaks into TagPro by pointing the extension at a hosted script URL.

What is it built with?

JavaScriptBrowser ExtensionRequireJS

How does it compare?

chrahunt/script-loaderalce/yogajsalexlabs-ai/brain-concierge
Stars0
LanguageJavaScriptJavaScriptJavaScript
Last pushed2015-06-062017-11-07
MaintenanceDormantDormant
Setup difficultymoderatehardmoderate
Complexity2/51/53/5
Audiencegeneraldeveloperdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · moderate Time to first run · 30min

You must host your script somewhere that returns the correct access-control header for cross-origin loading.

So what is it?

Script Loader is a browser extension that injects custom JavaScript into a web-based game called TagPro. The practical benefit is that players can run their own scripts or modifications while playing the game, customizing the experience without altering the game itself. At a high level, the extension takes one input: a URL pointing to a JavaScript file that uses a system called RequireJS. When a TagPro game is active, the extension fetches that script and injects it into the page so it runs alongside the game. There is a technical requirement, the server hosting the script must return a specific access-control header, otherwise the extension will not be able to load it due to browser security rules. The people who would use this are TagPro players who want to run custom scripts during their matches. For example, a player might host a script that adds extra UI elements, tracks statistics, or tweaks certain behaviors, then point the extension at that script's URL. Each time a game starts, the extension automatically loads and runs it. The README doesn't go into detail about what kinds of scripts people typically use or what features they add, it only describes the injection mechanism. What's notable is the project's narrow scope. It does exactly one thing: inject a script from a given URL when TagPro is running. There is no built-in configuration beyond that single input, no library of scripts, and no interface for managing multiple scripts. The access-control requirement is a tradeoff of the browser-extension approach, it keeps things simple but means the script must be hosted somewhere that explicitly permits cross-origin loading.

Copy-paste prompts

Prompt 1
Create a TagPro script using RequireJS that shows a live match timer overlay in the top-right corner of the game screen, compatible with Script Loader's injection method.
Prompt 2
Write a RequireJS-based TagPro script that tracks my captures, tags, and saves per match, storing them in localStorage so I can review stats after each game.
Prompt 3
Help me set up a simple static file server that returns the Access-Control-Allow-Origin header so my TagPro script can be loaded by the Script Loader browser extension.
Prompt 4
Build a RequireJS TagPro script that highlights nearby power-up locations on the map with colored circles, designed to be injected via Script Loader.

Frequently asked questions

What is script-loader?

A browser extension that injects custom JavaScript into the web game TagPro. Players point it at a script URL and the extension automatically loads that script every time a game starts.

What language is script-loader written in?

Mainly JavaScript. The stack also includes JavaScript, Browser Extension, RequireJS.

Is script-loader actively maintained?

Dormant — no commits in 2+ years (last push 2015-06-06).

How hard is script-loader to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is script-loader for?

Mainly general.

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