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What is beast?

boostorg/beast — explained in plain English

Analysis updated 2026-06-26

4,792C++Audience · developerComplexity · 5/5Setup · moderate

In one sentence

A header-only C++ library for building HTTP and WebSocket clients and servers on top of Boost.Asio, giving experienced async C++ developers direct, low-level control over network communication without hidden abstractions.

Mindmap

mindmap
  root((beast))
    What it does
      HTTP request and response
      WebSocket messaging
      Async network layer
    Built On
      Boost.Asio foundation
      Header-only library
      OpenSSL for TLS
    Use Cases
      HTTP client or server
      WebSocket server
      Client and server combined
    For Developers
      Full control over memory
      Full control over threads
      No hidden decisions
    Tech Stack
      C++ and Boost
      OpenSSL optional
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filefunction / class

What do people build with it?

USE CASE 1

Build an HTTP client or server in C++ with full control over how memory and threads are managed, without a framework deciding for you.

USE CASE 2

Add WebSocket support to a C++ application for real-time two-way communication, such as a live game server or chat backend.

USE CASE 3

Write an async C++ proxy or gateway that acts as both an HTTP client and HTTP server simultaneously.

What is it built with?

C++BoostBoost.AsioOpenSSLHTTPWebSocket

How does it compare?

boostorg/beastchlumsky/msdfgenopentrack/opentrack
Stars4,7924,7944,788
LanguageC++C++C++
Setup difficultymoderatemoderateeasy
Complexity5/53/52/5
Audiencedeveloperdevelopergeneral

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · moderate Time to first run · 1h+

Requires Boost and Boost.Asio, OpenSSL is needed for encrypted connections. Intended for developers already comfortable with asynchronous C++ programming.

No license information is mentioned in the explanation.

So what is it?

Boost.Beast is a C++ library for building programs that communicate over HTTP and WebSocket, the two protocols that power most of the modern web. It is part of the Boost collection of C++ libraries, which are widely used in professional C++ development for tasks the standard library does not cover. Beast specifically handles the low-level details of reading and writing HTTP requests, HTTP responses, and WebSocket messages without making decisions for you about how to manage memory or threads. The library is built on top of Boost.Asio, another Boost library that provides the underlying networking and asynchronous I/O foundation. Beast adds the HTTP and WebSocket vocabulary on top of that foundation. This means developers who already know Boost.Asio can use Beast without learning a completely different model. The same code structure works whether you are building a client that sends requests, a server that receives them, or a program that acts as both. Beast is a header-only library, which means there is nothing to compile separately. You add the include line to your source file and your compiler picks it up directly. The only runtime dependency is OpenSSL if you need encrypted connections. Since the library gives you control over all the important details, the README explicitly notes that it is intended for programmers already comfortable with asynchronous network programming in C++. It is not designed as a high-level framework that hides complexity. The library has been presented at multiple C++ conferences including CppCon and was independently reviewed by a security research firm in 2018. It is available through any standard Boost distribution and is documented on the official Boost website. Tests are verified against an external WebSocket compliance suite.

Copy-paste prompts

Prompt 1
Show me how to write a simple HTTP GET request client using Boost.Beast and Boost.Asio in C++.
Prompt 2
How do I build a WebSocket echo server in C++ with Boost.Beast that accepts connections and sends back what it receives?
Prompt 3
How do I add TLS encryption to a Boost.Beast HTTP server using OpenSSL?
Prompt 4
I already know Boost.Asio, how does Beast layer HTTP and WebSocket on top of it, and what new concepts do I need to learn?
Prompt 5
How do I handle HTTP chunked transfer encoding in a Boost.Beast server when streaming a large response body?

Frequently asked questions

What is beast?

A header-only C++ library for building HTTP and WebSocket clients and servers on top of Boost.Asio, giving experienced async C++ developers direct, low-level control over network communication without hidden abstractions.

What language is beast written in?

Mainly C++. The stack also includes C++, Boost, Boost.Asio.

What license does beast use?

No license information is mentioned in the explanation.

How hard is beast to set up?

Setup difficulty is rated moderate, with roughly 1h+ to a first successful run.

Who is beast for?

Mainly developer.

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