automatic1111/startupimpact — explained in plain English
Analysis updated 2026-07-17 · repo last pushed 2022-06-24
Find out which installed mod is causing slow game startup times.
Compare load times across all your mods in one breakdown screen.
Decide whether to optimize, replace, or remove a slow-loading mod.
| automatic1111/startupimpact | arcademakersources/arcademaker | bio-canse/fh6-afk-script-pack | |
|---|---|---|---|
| Stars | 12 | 12 | 13 |
| Language | C# | C# | C# |
| Last pushed | 2022-06-24 | — | — |
| Maintenance | Dormant | — | — |
| Setup difficulty | easy | moderate | easy |
| Complexity | 2/5 | 3/5 | 1/5 |
| Audience | vibe coder | developer | general |
Figures from each repo's GitHub metadata at analysis time.
Just install the mod, load the game, and open the stats menu.
This is a tool that measures how long it takes mods to load when a game starts up. Instead of just guessing whether your mods are slowing things down, this gives you concrete numbers so you can see exactly which ones are the culprits. The way it works is straightforward: it tracks the time it takes for each mod to initialize as the game boots up. Once the game is loaded, you can open the main menu and click a button to see a breakdown of all the loading times. This helps you identify any mods that are taking longer than expected to get ready. This would be useful for anyone modding a game who's noticed their startup time getting slower. If you've installed a bunch of mods and the game now takes forever to load, you can use this to figure out which one, or ones, are responsible. Maybe it's a texture pack that's processing too many assets, or a mod with some inefficient code. With this data in hand, you can either optimize that mod, find a lighter alternative, or just decide if the tradeoff is worth it. The project is written in C#, which suggests it's built for a game engine that uses that language, most likely Unity. The implementation is kept simple: it doesn't require complex configuration or deep technical knowledge to use. You install it, load your game, and check the stats whenever you want.
A mod-loading profiler for Unity games that measures how long each installed mod takes to initialize, so you can find which one is slowing down startup.
Mainly C#. The stack also includes C#, Unity.
Dormant — no commits in 2+ years (last push 2022-06-24).
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly vibe coder.
This repo across BitVibe Labs
Verify against the repo before relying on details.